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Accessibility

The library should explain its limits clearly.

Pocket Parlor's navigation and game guides target keyboard, touch, readable contrast, and reduced motion; individual upstream games vary.

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Site interface

The catalog, search, navigation, theme control, start buttons, source links, and guides are keyboard reachable. Touch targets are at least 44 pixels, text inputs use a mobile-safe font size, focus remains visible, and reduced-motion preferences are respected.

Game-specific limits

0h h1, 2048, Solitaire, and Tower Building support touch or pointer input. JavaScript Tetris and Pixel Hop Twins require a keyboard. Radius Raid expects both keyboard and mouse. These limits appear before each play frame loads.

Embedded games

Open-source games retain their upstream interaction models, which may not meet every accessibility need. If a game creates a barrier, email [email protected] with the title and input method.

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