The library should explain its limits clearly.
Pocket Parlor's navigation and game guides target keyboard, touch, readable contrast, and reduced motion; individual upstream games vary.
Site interface
The catalog, search, navigation, theme control, start buttons, source links, and guides are keyboard reachable. Touch targets are at least 44 pixels, text inputs use a mobile-safe font size, focus remains visible, and reduced-motion preferences are respected.
Game-specific limits
0h h1, 2048, Solitaire, and Tower Building support touch or pointer input. JavaScript Tetris and Pixel Hop Twins require a keyboard. Radius Raid expects both keyboard and mouse. These limits appear before each play frame loads.
Embedded games
Open-source games retain their upstream interaction models, which may not meet every accessibility need. If a game creates a barrier, email [email protected] with the title and input method.