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Crate planning

Sokoban

Sokoban is an MIT-licensed browser game preserved from its original open-source project. This local copy keeps the game files, creator credit, and license together.

Time
2–10 min
Input
Keyboard
License
MIT
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Ready when you are
Locally hosted

Sokoban

Controls and source details are below. The game will only load after you choose to start.

No autoplay and no account—the game runs locally in your browser.

01

How the game works

Push every crate onto a target without trapping it against a wall.

02

Your goal

Open the original game, follow its on-screen objective, and enjoy a short self-contained round.

03

How to play

  1. Open the original game in the play area.
  2. Use its visible start control or the listed input.
  3. Follow the game’s own rules and restart whenever you want a fresh round.
04

Controls

Desktop

Use Arrow keys to walk and push crates onto every marked target square.

Mobile

Use the on-screen direction controls when available; a keyboard is recommended.

05

Rules & scoring

  • Rules and scoring come from the original game implementation.
  • The game runs from files hosted locally in this catalog.
  • No account is required to begin a round.

Scoring, when provided, is handled by the original game locally in the browser.

06

Useful tactics

  • Start with the original game’s on-screen prompt.
  • Use a fresh round to learn the input rhythm.
  • Choose a different title from the shelf whenever you want a new pace.
07

Questions

Who made this game?

Tania Rascia released this game under the MIT License.

Is this an AI-made game?

No. This is the creator’s original open-source game, locally hosted with its source record and license.

Does it require an account?

No account is required by Pocket Parlor to play this local copy.

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